The HdM Institute for Applied AI conducts research and development projects in various subfields of Artificial Intelligence and Data Science. The common denominator of our projects is the focus on the application side and generally, an inter- and transdisciplinary approach where deep domain knowledge meets state of the art AI approaches. With funding from the German Research Foundation, the European Union, the German Federal Ministry for Research and various industry partners we are excited to work on such diverse fields as Automotive, Smart Cities or Cultural Heritage. The bandwidth of tasks within those fields is equally diverse, ranging from core Machine Learning over Big Data Analytics to Digital Ethics.

Humanoid Lab

Since March 2021, the Humanoid Lab explores new ways of multimodal human-machine interaction by combining modern Machine Learning and classical methods from Artificial Intelligence. Since October 2022, the lab provides a unique research platform, the android robot Andrea.

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Research Projects

Forschungsprojekt: DATIpilot ANDREA - Androide Roboter in der externen Anwendung
DATIpilot ANDREA

Der sehr menschenähnliche Roboter “Andrea” und die sehr realistischen Roboterköpfe der Hochschule der Medien werden eingesetzt, um neue Use Cases in der Mensch-Roboter Interaktion in Einrichtungen, wie Museen, Kliniken oder Unternehmen zu finden und im Hinblick auf technologische Hürden und praktische Relevanz sowie Akzeptanz zu evaluieren.

Forschungsprojekt: TALAINTED - AI Avatars as IT Educators
TALAINTED - AI Avatars as IT Educators

TALAINTED ist ein Verbundforschungsprojekt der Hacker School aus Hamburg, sowie des Institute for Applied Artificial Intelligence an der Hochschule der Medien. In diesem KI-Pilotprojekt soll erforscht werden, wie KI dazu beitragen kann, Jugendliche in der Phase der Berufsorientierung, insbesondere Mädchen und sozioökonomisch marginalisierte Gruppen, für eine Karriere in der IT- und Digitalbranche zu begeistern.

Forschungsprojekt: Kollani - Kollaborative Animation in Echtzeitumgebungen
Kollani: Kollaborative Animation

Die Umsetzung des Innovationsvorhabens hat zum Ziel, neue Software-Werkzeuge zu entwickeln, die die Arbeitsprozesse und -weisen in Animationsfilm- und VFX-Studios neu definieren. Diese Tools sind darauf ausgerichtet, den Anforderungen einer sich schnell verändernden, globalen und dezentralen Arbeitswelt gerecht zu werden.

Forschungsprojekt: AIEDN - AI Education, Künstliche Intelligenz als persönlicher Lernassistent
AIEDN - AI Education

Im Projekt ‘AIEDN - AI Education’ wird ein KI-gestützter Video-Lernassistent entwickelt, der Lernende ähnlich wie ein menschlicher Tutor unterstützt. Dieser soll - anders als herkömmliche Lernvideos - individuelle Fragen beantworten können und das Lernen so gezielt fördern. Ziel ist es, Wissen für Lernende speziell in Selbstlernphasen durch Künstliche Intelligenz schnell und individuell zugänglich zu machen und echtes Verständnis zu ermöglichen.

ZEN-MRI: Zentrum Mensch Roboter Interaktion
ZEN-MRI: Zentrum Mensch Roboter Interaktion

Service- und Assistenzroboter werden in den kommenden Jahren vermehrt Aufgaben wie Reinigung und Transport im öffentlichen Raum übernehmen. Dabei ergeben sich eine Reihe an Herausforderungen für die Interaktion im öffentlichen Raum, denn die Roboter müssen ihre Aufgabe im Umfeld von Personen ausführen, die nicht an der eigentlichen Aufgabe des Roboters beteiligt sind.

IKID
IKID: Interdisziplinäres KI-Exploratorium

IKID entwickelt ein integriertes Lehrangebot für die KI-Expertinnen und -Experten von morgen: Mithilfe von physisch-virtuellen Demonstratoren erarbeitet das IKID-Team einen interdisziplinären Blick aus den vier Perspektiven Informatik, Recht, Wirtschaft und Ethik auf das Thema Künstliche Intelligenz und verankert es studiengangsübergreifend in der Lehre an der HdM.

What can AI do for me?
What can AI do for me?

Mit „What can AI do for me?“ soll in Unternehmen, Verbänden und Forschungseinrichtungen vorhandenes Wissen über KI-Wertschöpfungspotenziale in eine Software-Applikationen überführt werden. Damit soll es insbesondere für kleinere und mittlere Unternehmen einfacher werden, Potenziale im Einsatz von KI-Verfahren zu erkennen und zu bewerten.

DOKIQ
DOKIQ

Das KI-Forschungsprojekt DOKIQ hat das Ziel, den Einsatz von KI in der automatisierten Erkennung von Dokumentfälschungen zu erforschen und in die Polizeiarbeit zu integrieren.

Gefälschte Dokumente und Identitätsbetrügereien sind in vielen Kriminalitätsbereichen allgegenwärtig. Potentielle Folgen einer defizitären Identitätsfeststellung sind beispielsweise die Verschleierung der Vorbereitung und Verübung schwerer Straftaten wie etwa terroristischer Anschläge. Ein KI-basiertes Assistenzsystem, das modernste Methoden der tiefen neuronalen Netze integriert, stellt eine effiziente Waffe gegen diese Art von Betrug dar. Intelligente und automatisierte Verfahren sollen die Dokumentenprüfung der Sachbearbeiter deutlich beschleunigen. Fälschungszusammenhänge und Serien sollen mit der KI schnell visualisiert und erkannt werden. Insgesamt soll das Projekt die Erkennung und Bekämpfung dieser Kriminalitätsform auf eine neue Stufe heben.

Aus wissenschaftlicher Sicht stellt das Projekt interessante Herausforderungen dar. An erster Stelle steht dabei die Integration des Domänenwissens der Sachbearbeiter in modernste Deep Learning Verfahren. Zu entwickeln sind tiefe Neuronale Netze, die eine effiziente Integration symbolischer KI erlauben (Neurosymbolic AI). Eine weitere Herausforderung besteht in der Verarbeitung sehr hochaufgelöster Bilder durch neuronale Netze. Die hohe Auflösung ist notwendig um Druckdetails, das Druckverfahren oder gar den Druckertyp zu erkennen. Außerdem müssen z.B. Wasserzeichen ausreichend gut erkennbar sein. Eine andere Form von KI ist notwendig, um Plausibilitätschecks auf sämtlichen, aus den Dokumenten extrahierten, Daten auszuführen. Mustererkennungsverfahren und geographische Visualisierungsverfahren müssen für die Erkennung von Fälschungsserien entwickelt werden. UI-Komponenten für die komfortable Eingabe und Analyse der Daten durch die Sachbearbeiter und effiziente Datenbanksysteme sind ebenfalls zu konzipieren.

Das Projekt läuft von April 2020 bis voraussichtlich Juli 2022. Projektpartner sind neben der HdM Stuttgart und dem LKA BW, die Bundesdruckerei Berlin (BDR) sowie die Landeskriminalämter Bayern und Hessen.

fid_judaica
FID Jüdische Studien

The “FID Judaica” is an expert information service (Fachinformationsdienst) for the domain of Jewish studies. This service is developed at the University Library Johann Christian Senckenberg in Frankfurt. IAAI takes care of the large-scale data integration and enrichment to contexualize the provided resources and to support innovative retrieval concepts.

jvmg
Japanese Visual Media Graph

The goal of the project is the creation of a consolidated graph-based database on all types of Japanese visual media, specifically manga, anime and chracter-driven computer games like visual novels. Data models and retrieval functions will be modelled to conform to the requirements of researchers from the fields of Japan studies or media science.

locdb
Linked Open Citation Database (LOC-DB)

The LOC-DB project develops ready-to-use tools and processes based on the linked-data-technology that make it possible for a single library to meaningfully contribute to an open, distributed infrastructure for cataloguing of citations.

project_elsisat
Automatisiertes ELSI-Screening & Assessment-Tool für MTI-Forschungsvorhaben (ELSI-SAT)

Welche ethischen, rechtlichen und sozialen Aspekte sind bei Forschungsprojekten im Kontext der Mensch-Technik-Interaktion zu berücksichtigen? Antwort auf diese Frage soll zukünftig eine Software liefern.

project_koffi
Kooperative Fahrer-Fahrzeug-Interaktion (KoFFI)

Das Projekt KoFFI erforscht unterschiedliche Strategien und Szenarios für die Konzeptionierung eines multimodalen Interaktionssystems, in dem der Mensch mit der Maschine im teil- und vollautomatisierten Fahrzeug in Zukunft zuverlässig und partnerschaftlich agieren kann.

Publications

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Wei Zhou, Mohsen Mesgar, Heike Adel and Annemarie Friedrich: FREB-TQA: A fine-grained robustness evaluation benchmark for table question answering in Proceedings of the 2024 conference of the north american chapter of the association for computational linguistics: Human language technologies (volume 1: Long papers), Mexico City, Mexico 2024 (paper-conference)
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Mingyang Wang, Heike Adel, Lukas Lange, Jannik Strötgen and Hinrich Schuetze: Rehearsal-free modular and compositional continual learning for language models in Proceedings of the 2024 conference of the north american chapter of the association for computational linguistics: Human language technologies (volume 2: Short papers), Mexico City, Mexico 2024 (paper-conference)
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Wei Zhou, Heike Adel, Hendrik Schuff and Ngoc Thang Vu: Explaining pre-trained language models with attribution scores: An analysis in low-resource settings in Proceedings of the 2024 joint international conference on computational linguistics, language resources and evaluation (LREC-COLING 2024), Torino, Italia 2024 (paper-conference)
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Tim Tarsi, Heike Adel, Jan Hendrik Metzen, Dan Zhang, Matteo Finco and Annemarie Friedrich: SciOL and MuLMS-img: Introducing a large-scale multimodal scientific dataset and models for image-text tasks in the scientific domain in Proceedings of the IEEE/CVF winter conference on applications of computer vision, 2024 (paper-conference)
Marcel Heisler and Christian Becker-Asano: Learning to control an android robot head for facial animation in Companion of the 2024 ACM/IEEE international conference on human-robot interaction, New York, NY, USA 2024 (paper-conference)
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Felix Zechiel, Marah Blaurock, Ellen Weber, Marion Büttgen and Kristof Coussement: How tech companies advance sustainability through artificial intelligence: Developing and evaluating an AI x sustainability strategy framework in Industrial Marketing Management, 2024 (article-journal)
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Marah Blaurock, Marion Büttgen and Jeroen Schepers: Designing collaborative intelligence systems for employee-AI service co-production in Journal of Service Research, 2024 (article-journal)
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Jona Eisele, André Gerlach, Marcus Maeder, Andreas Koch and Steffen Marburg: Object classification in automotive ultrasonic sensing using a convolutional neural network in Proceedings of the 10th convention of the european acoustics association, forum acusticum 2023, Torino 2024 (paper-conference)
Jona Eisele, André Gerlach, Marcus Maeder and Steffen Marburg: Relevance of phase information for object classification in automotive ultrasonic sensing using convolutional neural networks in The Journal of the Acoustical Society of America, 2024 (article-journal)
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Jona Eisele, André Gerlach, Marcus Maeder, Andreas Koch and Steffen Marburg: Einfluss der amplitude und phase von ultraschallrückstreuungen auf die klassifizierbarkeit von objekten in der fahrzeugumfeldsensierung in Fortschritte der akustik - DAGA 2024, 50. Jahrestagung für akustik, 18.-21. März 2024, hannover, Berlin 2024 (paper-conference)
Florian Rupp, Benjamin Schnabel and Kai Eckert: Implementing Data Workflows and Data Model Extensions with RDF-star in The Electronic Library, 2024 (article-journal)
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Mingyang Wang, Heike Adel, Lukas Lange, Jannik Strötgen and Hinrich Schuetze: GradSim: Gradient-based language grouping for effective multilingual training in Proceedings of the 2023 conference on empirical methods in natural language processing, Singapore 2023 (paper-conference)
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Sophie Henning, Talita Anthonio, Wei Zhou, Heike Adel, Mohsen Mesgar and Annemarie Friedrich: Is the answer in the text? Challenging ChatGPT with evidence retrieval from instructive text in Findings of the association for computational linguistics: EMNLP 2023, Singapore 2023 (paper-conference)
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Martina Köhler, Elisa Zeller, Christian Werner Becker-Asano and Christian Jauch: Effect of sensor-based assistance systems on users in manual assembly tasks in Proceedings of the 13th conference on learning factories (CLF 2023), 2023 (paper-conference)
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Amelie Kassner and Christian Becker-Asano: Comparing an android head with its digital twin regarding the dynamic expression of emotions in 2023 11th international conference on affective computing and intelligent interaction workshops and demos (ACIIW), 2023 (paper-conference)
Marcel Heisler and Christian Becker-Asano: An android robot head as embodied conversational agent in Proc. Intl. Symposium on robotics (ISR europe), 2023 (paper-conference)
Marcel Heisler, Stefan Kopp and Christian Becker-Asano: Making an android robot head talk in Proc. Of 32nd IEEE int. Conf. On robot and human interactive communication (RO-MAN), 2023 (paper-conference)
Johanna Kuch, Frank Melchior and Christian Becker-Asano: Effects of gender neutralization on the anthropomorphism of voices in Proc. Of 32nd IEEE int. Conf. On robot and human interactive communication (RO-MAN), 2023 (paper-conference)
Muhammed-Fatih Kaya, Christopher Zirnig, Marah Blaurock, Felix Zechiel and Mareike Schoop: An integrative model of AI competencies for business students and where to acquire them in Wirtschaftsinformatik 2023 Proceedings, 2023 (article-journal)
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Jona Eisele, André Gerlach, Marcus Maeder, Andreas Koch and Steffen Marburg: Objektklassifikation auf basis von luftultraschall für aufgaben der umfeldsensierung mittels convolutional neural network in Fortschritte der akustik - DAGA 2023, 49. Jahrestagung für akustik, 06.-09. März 2023, hamburg, Berlin 2023 (paper-conference)
Jona Eisele, André Gerlach, Marcus Maeder and Steffen Marburg: Convolutional neural network with data augmentation for object classification in automotive ultrasonic sensing in The Journal of the Acoustical Society of America, 2023 (article-journal)
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L. Eisemann, M. Fehling–Kaschek, H. Gommel, D. Hermann, M. Klemp, M. Lauer, B. Lickert, F. Luettner, R. Moss, N. Neis, M. Pohle, S. Romanski, D. Stadler, A. Stolz, J. Ziehn and J. Zhou: An approach to systematic data acquisition and data-driven simulation for the safety testing of automated driving functions in 2023 IEEE 26th international conference on intelligent transportation systems (ITSC), 2023 (paper-conference)
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Leon Eisemann and Johannes Maucher: Automatic odometry-less OpenDRIVE generation from sparse point clouds in 2023 IEEE 26th international conference on intelligent transportation systems (ITSC), 2023 (paper-conference)
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Florian Rupp, Manuel Eberhardinger and Kai Eckert: Balancing of competitive two-player game levels with reinforcement learning in 2023 IEEE conference on games (CoG), 2023 (paper-conference)
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Sarah Kleine-Wechelmann, Kim Bastiaanse, Matthias Freundel and Christian Becker-Asano: Designing the mobile robot kevin for a life science laboratory in 2022 31st IEEE international conference on robot and human interactive communication (RO-MAN), 2022 (paper-conference)
Jona Eisele and André Gerlach: Künstliche intelligenz für akustische sensorsysteme in Fortschritte der akustik - DAGA 2022, 48. Jahrestagung für akustik, 21.-24. März 2022, stuttgart, Berlin 2022 (paper-conference)
Johannes Theodoridis, Jessica Hofmann, Johannes Maucher and Andreas Schilling: Trapped in texture bias? A large scale comparison of deep instance segmentation in Computer vision - ECCV 2022 - 17th european conference, tel aviv, israel, october 23-27, 2022, proceedings, part VIII, 2022 (paper-conference)
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Florian Rupp, Benjamin Schnabel and Kai Eckert: Easy and complex: New perspectives for metadata modeling using RDF-star and named graphs in Knowledge graphs and semantic web, Cham 2022 (paper-conference)
Celso Melo, Dean Petters, Joel Parthemore, David Moffatt and Christian Becker-Asano: Introduction to the special issue on computational modelling of emotion in IEEE Transactions on Affective Computing, 2021 (article-journal)
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Miklós Sebők and Zoltán Kacsuk: The Multiclass Classification of Newspaper Articles with Machine Learning: The Hybrid Binary Snowball Approach in Political Analysis, 2020 (article-journal)
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Lea Baumgärtner, Stephanie Jauss, Johannes Maucher and Gottfried Zimmermann: Automated sign language translation: The role of artificial intelligence now and in the future in Proceedings of the 4th international conference on computer-human interaction research and applications, CHIRA 2020, budapest, hungary, november 5-6, 2020, 2020 (paper-conference)
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Daniel Grießhaber, Johannes Maucher and Ngoc Thang Vu: Fine-tuning BERT for low-resource natural language understanding via active learning in Proceedings of the 28th international conference on computational linguistics, COLING 2020, barcelona, spain (online), december 8-13, 2020, 2020 (paper-conference)
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Daniel Dreher, Marius Schmidt, Cooper Welch, Sara Ourza, Samuel Zündorf, Johannes Maucher, Steven Peters, Andreas Dreizler, Benjamin Böhm and Alexander Hanuschkin: Deep feature learning of in-cylinder flow fields to analyze cycle-to-cycle variations in an SI engine in International Journal of Engine Research, 2020 (article-journal)
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Leon Eisemann, Jan Froehlich, Axel Hartz and Johannes Maucher: Expanding dynamic range in a single-shot image through a sparse grid of low exposure pixels in Electronic Imaging, 2020 (article-journal)
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Magnus Pfeffer, Heidrun Wiesenmüller and Cornelia Vonhof: Sie haben doch jetzt länger Ferien, oder? - Studiengang Informationswissenschaften an der HdM Stuttgart und die Lehre in Zeiten von COVID-19 in b.i.t.online, 2020 (article-journal)
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Magnus Pfeffer and Martin Roth: Japanese Visual Media Graph: Providing researchers with data from enthusiast communities in 2019 proceedings of the international conference on dublin core and metadata applications, Seoul, Korea 2020 (paper-conference)
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Magnus Pfeffer: Zukünftige Herausforderungen im Blick - Das neue Studienprogramm »Informationswissenschaften« an der Hochschule der Medien Stuttgart in BuB - Forum Bibliothek und Information, 2020 (article-journal)
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Martin Picard and Martin Roth: Gamifi<i>nation</i>: Historical Characters in the Japanese Musō Game Sengoku BASARA in Spielzeichen iii, Glückstadt 2020 (chapter)
Akito [明人] Inoue [井上] and Martin [マーティン] Roth [ロート]: Gamification in Japanese media and popular culture, 2020 (chapter)
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Tracy Arndt, Konstantin Freybe, André Lahmann and Martin Roth: Reference Evil – Bibliografische Herausforderungen bei Videospielen in Bibliotheksdienst, Berlin, Boston 2020 (article-journal)
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Peter Mühleder, Martin Roth, Tracy Arndt and Florian Rämisch: Duct-Taping Databases, or How to Use Fragmentary Online Data for Researching “Japanese” Videogames in Journal of the Japanese Association for Digital Humanities, 2020 (article-journal)
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Ito Kyohei, Yasuo Kawasaki, Luca Bruno and Martin Roth: Japan’s Videogames and Digital Cultures : Local and Global. A Report about the 6th PaJaKo Workshop between Ritsumeikan and Leipzig University in REPLAYING JAPAN, 2020 (article-journal)
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Martin Roth: 多様なデータソースの研究利活用 - データに基づくゲーム文化研究のニーズと実践 [Using heterogeneous data sources for research - Requirements and practices in data-based game culture research] in DIGRA japan proceedings of 10th annual conference, 2020 (paper-conference)
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Schweizer T., Renner F., Sun D., Becker-Asano C. and Tuschen-Caffier B.: Cognitive processing and regulation modulates analogue trauma symptoms in a virtual reality paradigm in Cognitive Therapy and Research, 2019 (article-journal)
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Nina Schaaf, Marco F. Huber and Johannes Maucher: Enhancing decision tree based interpretation of deep neural networks through L1-orthogonal regularization in 18th IEEE international conference on machine learning and applications, ICMLA 2019, boca raton, FL, USA, december 16-19, 2019, 2019 (paper-conference)
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Magnus Pfeffer: IT-Kernkompetenzen im Bachelorstudiengang „Informationswissenschaften“ an der Hochschule der Medien Stuttgart in BIBLIOTHEK – Forschung und Praxis, 2019 (article-journal)
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Martin Roth: コラム:ドイツの大学におけるゲーム授業の変容と現状 [Column: Teaching Videogames at Universities in Germany – a short overview] in 多元化するゲーム文化と社会[Diversifying game culture and society], Tachikawa 2019 (chapter)
マーティン[Martin] ロート[Roth]: 交換様式からみたデジタル空間の支配構造[The structure of control in digital space from the perspective of modes of exchange] in 世界のなかの〈ポスト3・11〉:ヨーロッパと日本の対話 [’Post 3.11’ in a global context: A dialogue between Japan and Europe], Tokyo 2019 (chapter)
Martin Roth: Digital Modes of Exchange: Structural Relations of Commodity, Control, and Community in Asiascape: Digital Asia, 2019 (article-journal)
Martin Roth: Was Daten uns nicht sagen können in Diskurs der Daten, Qualitative Zugänge zu einem quantitativen Phänomen, Berlin, Boston 2019 (chapter)
世界のなかの〈ポスト3・11〉:ヨーロッパと日本の対話 [’Post 3.11’ in a global context: A dialogue between Japan and Europe] in , Tokyo 2019 (book)
Special Issue: Digital Spatiality in Asiascape: Digital Asia, 2019 (article-journal)
Rahul Krishna Gairola and Martin Roth: Cyber Zones: Digital Spatialities and Material Realities across Asia in Asiascape: Digital Asia, 2019 (article-journal)
Astrid M. Pütten, Nicole C. Krämer, Christian Becker-Asano, Kohei Ogawa, Shuichi Nishio and Hiroshi Ishiguro: At the café—exploration and analysis of people’s nonverbal behavior toward an android in Geminoid Studies: Science and Technologies for Humanlike Teleoperated Androids, Singapore 2018 (article-journal)
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Zoltan Kacsuk: Re-examining the “what is manga” problematic: The tension and interrelationship between the “style” versus “made in japan” positions in Arts, 2018 (article-journal)
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Andreas Stiegler, Keshav P. Dahal, Johannes Maucher and Daniel Jack Livingstone: Symbolic reasoning for hearthstone in IEEE Trans. Games, 2018 (article-journal)
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Daniel Grießhaber, Ngoc Thang Vu and Johannes Maucher: Low-resource text classification using domain-adversarial learning in Statistical language and speech processing - 6th international conference, SLSP 2018, mons, belgium, october 15-16, 2018, proceedings, 2018 (paper-conference)
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Heidi Weberruss, Johannes Maucher, Renate Oberhoffer and Jan Müller: Recovery of the cardiac autonomic nervous and vascular system after maximal cardiopulmonary exercise testing in recreational athletes. in European journal of applied physiology, 2018 (article-journal)
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Magnus Pfeffer: The times they are a changin ’ - implementing a modern library and information science curriculum Special session in 2018 proceedings of the international conference on dublin core and metadata applications, 2018 (paper-conference)
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Magnus Pfeffer and Katharina Schöllhorn: Praktische Nutzung von Klassifikationssystemen in Klassifikationen in bibliotheken: Theorie – anwendung – nutzen, Boston 2018 (chapter)
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Martin Roth: Videospiele als politisches Medium in Digitale Spiele: Interdisziplinäre Perspektiven zu Diskursfeldern, Inszenierung und Musik, Bielefeld 2018 (chapter)
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Martin Roth: The Suspension of Media Literacy in 5 Designing Media Ecology, 2018 (article-journal)
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Martin Roth: Rezension von Prieler, Michael und Florian Kohlbacher (2016): Advertising in the aging society: Understanding representations, practitioners, and consumers in Japan. in Medien und Altern, 2018 (article-journal)
T. X. N. Pham, Kotaro Hayashi, Christian Becker-Asano, S. Lacher and Ikuo Mizuuchi: Evaluating the usability and users’ acceptance of a kitchen assistant robot in household environment in 26th IEEE international symposium on robot and human interactive communication, RO-MAN 2017, lisbon, portugal, august 28 - sept. 1, 2017, 2017 (paper-conference)
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Zoltan Kacsuk: Review of: Casey brienza: Global manga. ’Japanese’ comics without japan? in sehepunkte, 2017 (article-journal)
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Martin Roth: Thought-Provoking Play: Political Philosophies in Science Fictional Videogame Spaces from Japan in , Pittsburgh 2017 (book)
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マーティン [Martin] [Roth]: ドイツのゲーム研究事情 [Observations on Videogame Research in Germany] in ゲーム研究の手引き [A Brief Guide To Game Studies], 2017 (chapter)
Andreas Stiegler, Claudius Messerschmidt, Johannes Maucher and Keshav P. Dahal: Hearthstone deck-construction with a utility system in 10th international conference on software, knowledge, information management & applications, SKIMA 2016, chengdu, china, december 15-17, 2016, 2016 (paper-conference)
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Magnus Pfeffer: Automatic Creation of Mappings between Classification Systems for Bibliographic Data in 2016 proceedings of the international conference on dublin core and metadata applications, 2016 (paper-conference)
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Magnus Pfeffer and Heidrun Wiesenmüller: Resource Discovery Systeme in Handbuch informationskompetenz, Berlin 2016 (chapter)
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Martin E. Roth: Review of Alexander R. Galloway, Eugene Thacker, and McKenzie Wark, <i>excommunication</i>. in Asiascape: Digital Asia, 2016 (article-journal)
Martin Roth: Herausforderungen für die Japanforschung im Zeitalter der digitalen Medien in 100 Jahre Ostasiatisches Institut an der Universität Leipzig, 1914-2014, Leipzig 2016 (chapter)
Julia Glöckl, Martin Roth, Fabian Schäfer, Cleo Pelte and Alexander Zahlten: What is Re: Visions? in Re: Visions, 2016 (article-journal)
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Steffi Richter and Martin Roth: 風が巻き起こり、欧州に台風が迫っている ’… the wind is rising, the typhoon is approaching Europe …’ in 5 Designing Media Ecology, 2016 (article-journal)
100 Jahre Ostasiatisches Institut an der Universität Leipzig, 1914-2014 in , Leipzig 2016 (book)
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Marco Ragni and Christian Becker-Asano: The pleasure will be always on our side - interview with wolfram burgard, university of freiburg in Künstliche Intell., 2015 (article-journal)
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Heidrun Wiesenmüller, Frank Scholze and Magnus Pfeffer: Klassifikation international. Bericht über die European Conference on Data Analysis (ECDA) mit integriertem Workshop on Classification and Subject Indexing in Library and Information Science (LIS’2015) in Colchester in o-bib. Das offene Bibliotheksjournal / Herausgeber VDB, 2015 (article-journal)
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Kai Eckert, Dominique Ritze and Magnus Pfeffer: Does it fit? KOS evaluation using the ICE-Map Visualization in The semantic web: ESWC 2012 satellite events, Heidelberg 2015 (paper-conference)
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Martin E. Roth: At the edge of a ‘digital area’ – locating small scale game creation in Asiascape: Digital Asia, 2015 (article-journal)
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Astrid M. Rosenthal-von Pütten, Nicole C. Krämer, Christian Becker-Asano, Kohei Ogawa, Shuichi Nishio and Hiroshi Ishiguro: The uncanny in the wild. Analysis of unscripted human-android interaction in the field in Int. J. Soc. Robotics, 2014 (article-journal)
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Christian Becker-Asano, Kai Oliver Arras and Bernhard Nebel: Robotic tele-presence with DARYL in the wild in Proceedings of the second international conference on human-agent interaction, HAI ’14, tsukuba, japan, october 29-31, 2014, 2014 (paper-conference)
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Christian Becker-Asano, Eduardo Meneses, Nicolas Riesterer, Julien Hué, Christian Dornhege and Bernhard Nebel: The hybrid agent MARCO: A multimodal autonomous robotic chess opponent in Proceedings of the second international conference on human-agent interaction, HAI ’14, tsukuba, japan, october 29-31, 2014, 2014 (paper-conference)
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Oliver Damm, Christian Becker-Asano, Manja Lohse, Frank Hegel and Britta Wrede: Applications for emotional robots in ACM/IEEE international conference on human-robot interaction, HRI’14, bielefeld, germany, march 3-6, 2014, 2014 (paper-conference)
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Nicolas Riesterer, Christian Becker-Asano, Julien Hué, Christian Dornhege and Bernhard Nebel: The hybrid agent MARCO in Proceedings of the 16th international conference on multimodal interaction, ICMI 2014, istanbul, turkey, november 12-16, 2014, 2014 (paper-conference)
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Heidrun Wiesenmüller and Magnus Pfeffer: Erschließung 2.0: Von der Medienerschließung zum Metadatenmanagement in vdb-Mitteilungen, 2014 (article-journal)
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Magnus Pfeffer: Using clustering across union catalogues to enrich entries with indexing information in Data analysis, machine learning and knowledge discovery - proceedings of the 36th annual conference of the gesellschaft für klassifikation e. V. In hildesheim, germany, Berlin 2014 (paper-conference)
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Martin E. Roth: Book review: Software Takes Command, written by Manovich, Lev in Asiascape: Digital Asia, 2014 (article-journal)
Das Zwischen denken: Marx, Freud und Nishida. Für Toshiaki (Binmei) Kobayashi in , Leipzig 2014 (book)
Kōjin Karatani: Kobayashi Binmei und die „Nagoya-Schule“ in Das Zwischen denken: Marx, Freud und Nishida. Für Toshiaki (Binmei) Kobayashi, Leipzig 2014 (chapter)
Martin Roth and Fabian Schäfer: Rousseau meets Azuma: A Fictional Discourse on the ‘General Will 2.0’ in Minikomi, 2014 (article-journal)
Nicole C. Krämer, Stefan Kopp, Christian Becker-Asano and Nicole Sommer: Smile and the world will smile with you - the effects of a virtual agent’s smile on users’ evaluation and behavior in Int. J. Hum. Comput. Stud., 2013 (article-journal)
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Christian Becker-Asano, Severin Gustorff, Kai Oliver Arras, Kohei Ogawa, Shuichi Nishio, Hiroshi Ishiguro and Bernhard Nebel: Robot embodiment, operator modality, and social interaction in tele-existence: A project outline in ACM/IEEE international conference on human-robot interaction, HRI 2013, tokyo, japan, march 3-6, 2013, 2013 (paper-conference)
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Kim Hartmann, Ronald Böck, Christian Becker-Asano, Jonathan Gratch, Björn W. Schuller and Klaus R. Scherer: ERM4HCI 2013: The 1st workshop on emotion representation and modelling in human-computer-interaction-systems in 2013 international conference on multimodal interaction, ICMI ’13, sydney, NSW, australia, december 9-13, 2013, 2013 (paper-conference)
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Christian Becker-Asano, Philip Stahl, Marco Ragni, Matthieu Courgeon, Jean-Claude Martin and Bernhard Nebel: An affective virtual agent providing embodied feedback in the paired associate task: System design and evaluation in Intelligent virtual agents - 13th international conference, IVA 2013, edinburgh, UK, august 29-31, 2013. proceedings, 2013 (paper-conference)
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Kiril Kiryazov, Robert Lowe, Christian Becker-Asano and Marco Randazzo: The role of arousal in two-resource problem tasks for humanoid service robots in IEEE international symposium on robot and human interactive communication, IEEE RO-MAN 2013, gyeongju, south korea, august 26-29, 2013, 2013 (paper-conference)
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Magnus Pfeffer: Eine Infrastruktur für „ Big Metadata “ in B.I.T. online, 2013 (article-journal)
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Magnus Pfeffer: Rezension des Lexikon der Bibliotheks- und Informationswissenschaft in , 2013 (no-type)
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Magnus Pfeffer and Kai Eckert: Jetzt kommt zusammen, was zusammen gehört: Verbundübergreifende Datenkonsolidierung und wie man damit große Bestände effizient retroklassifiziert in Bibliotheken: Tore zur welt des wissens. 101. Deutscher bibliothekartag in hamburg 2012. Kongressband, Hildesheim 2013 (paper-conference)
Dominique Ritze, Kai Eckert and Magnus Pfeffer: Forschungsdaten in (Open) linked data in bibliotheken, 2013 (chapter)
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Heidrun Wiesenmüller and Magnus Pfeffer: Abgleichen, anreichern, verknüpfen in BuB - Forum Bibliothek und Information, 2013 (article-journal)
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Martin Roth: Playing ’Naruto’: Between Meta-Narrative Characters, Unit Operations and Objects in Manga’s Cultural Crossroads, New York, London 2013 (chapter)
Carl Li, Mari Nakamura and Martin Roth: Japanese Science Fiction in Converging Media: Alienation and Neon Genesis Evangelion in Asiascape Occasional Papers, 2013 (article-journal)
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Stephanie Embgen, Matthias Luber, Christian Becker-Asano, Marco Ragni, Vanessa Evers and Kai Oliver Arras: Robot-specific social cues in emotional body language in The 21st IEEE international symposium on robot and human interactive communication, IEEE RO-MAN 2012, paris, france, september 9-13, 2012, 2012 (paper-conference)
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Benjamin Heuer, Jan Zibuschka, Heiko Roßnagel and Johannes Maucher: Empirical analysis of passenger trajectories within an urban transport hub in 9th proceedings of the international conference on information systems for crisis response and management, vancouver, canada, april 22-25, 2012, 2012 (paper-conference)
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Magnus Pfeffer: Newsfeeds und Aggregatoren in Web 2.0 und social media in der unternehmenspraxis, München 2012 (chapter)
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Fabian Schäfer and Martin Roth: Otaku, subjectivity and databases: Hiroki Azuma’s Otaku: Japan’s database animals in Digital Culture & Education, 2012 (article-journal)
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Kōjin Karatani: Auf der Suche nach der Weltrepublik - Eine Kritik von Kapital, Nation und Staat in , Leipzig 2012 (book)
Love Kindstrand, Patrick W. Galbraith and Martin Roth: Japanese media spaces and ’Japan’ in crisis in Asiascape.org, 2012 (article-journal)
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Christian Becker-Asano, Takayuki Kanda, Carlos Toshinori Ishi and Hiroshi Ishiguro: Studying laughter in combination with two humanoid robots in AI Soc., 2011 (article-journal)
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Christian Becker-Asano: Affective computing combined with android science in Künstliche Intell., 2011 (article-journal)
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Christian Becker-Asano, Dali Sun, Birgit Kleim, Corinna N. Scheel, Brunna Tuschen-Caffier and Bernhard Nebel: Outline of an empirical study on the effects of emotions on strategic behavior in virtual emergencies in Affective computing and intelligent interaction - fourth international conference, ACII 2011, memphis, TN, USA, october 9-12, 2011, proceedings, part II, 2011 (paper-conference)
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Christian Becker-Asano and Hiroshi Ishiguro: Evaluating facial displays of emotion for the android robot geminoid F in 2011 IEEE workshop on affective computational intelligence, WACI 2011, paris, france, april 14, 2011, 2011 (paper-conference)
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Astrid M. Pütten, Nicole C. Krämer, Christian Becker-Asano and Hiroshi Ishiguro: An android in the field in Proceedings of the 6th international conference on human robot interaction, HRI 2011, lausanne, switzerland, march 6-9, 2011, 2011 (paper-conference)
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Kiril Kiryazov, Robert Lowe, Christian Becker-Asano, Alberto Montebelli and Tom Ziemke: From the virtual to the robotic: Bringing emoting and appraising agents into reality in Proceedings of the 2nd european future technologies conference and exhibition, FET 2011, budapest, hungary, may 4-6, 2011, 2011 (paper-conference)
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Kai Eckert and Magnus Pfeffer: An Application to Support Reclassification of Large Libraries in Research and advanced technology for digital libraries, tpdl 2011, Berlin, Heidelberg 2011 (paper-conference)
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Heidrun Wiesenmüller, Leonhard Maylein and Magnus Pfeffer: Mehr aus der Schlagwortnormdatei herausholen : Implementierung einer geographischen Facette in den Online-Katalogen der UB Heidelberg und der UB Mannheim in B.I.T. online, 2011 (article-journal)
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Martin Roth: Otaku in Szene gesetzt: Möglichkeiten für Identitätsarbeit und Kompetenzerwerb in einer japanischen Jugendkultur in Bochumer Jahrbuch zur Ostasienforschung, 2011 (article-journal)
Christian Becker-Asano and Ipke Wachsmuth: Affective computing with primary and secondary emotions in a virtual human in Auton. Agents Multi Agent Syst., 2010 (article-journal)
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Martin D. Cooney, Christian Becker-Asano, Takayuki Kanda, Aris Alissandrakis and Hiroshi Ishiguro: Full-body gesture recognition using inertial sensors for playful interaction with small humanoid robot in 2010 IEEE/RSJ international conference on intelligent robots and systems, october 18-22, 2010, taipei, taiwan, 2010 (paper-conference)
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Kai Eckert, Magnus Pfeffer and Johanna Völker: Towards Interoperable Metadata Provenance in Proceedings of the second international workshop on the role of semantic web in provenance management (swpm 2010) workshop at the 9th international semantic web conference (iswc2010), 2010 (paper-conference)
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Christian Hänger, Bettina Kaldenberg and Magnus Pfeffer: Präsentation von E-Books mit Primo in Bibliotheksdienst, 2010 (article-journal)
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: ドイツにおけるゲーム・レーティング-法律に支えられた審査活動- [The German Game Rating System - a law-supported rating procedure] in デジタルゲーム学研究 [Journal of Digital Games Research], 2010 (article-journal)
Christian Becker-Asano, Toshiyuki Kanda, Carlos Toshinori Ishi and Hiroshi Ishiguro: How about laughter? Perceived naturalness of two laughing humanoid robots in Affective computing and intelligent interaction, third international conference and workshops, ACII 2009, amsterdam, the netherlands, september 10-12, 2009, proceedings, 2009 (paper-conference)
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Eva Hudlicka, Christian Becker-Asano, Sabine Payr, Kerstin Fischer, Rodrigo M. M. Ventura, Iolanda Leite and Christian Scheve: Social interaction with robots and agents: Where do we stand, where do we go? in Affective computing and intelligent interaction, third international conference and workshops, ACII 2009, amsterdam, the netherlands, september 10-12, 2009, proceedings, 2009 (paper-conference)
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Kai Eckert, Magnus Pfeffer and Heiner Stuckenschmidt: A unified approach for representing metametadata in DCMI ’09 proceedings of the 2009 international conference on dublin core and metadata applications, 2009 (paper-conference)
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Magnus Pfeffer: Automatische Vergabe von RVK-Notationen mittels fallbasiertem Schließen in 97. Deutscher bibliothekartag in mannheim 2008 - wissen bewegen. Bibliotheken in der informationsgesellschaft, 2009 (paper-conference)
Christian Becker-Asano: WASABI: Affect simulation for agents with believable interactivity in , 2008 (thesis)
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Christian Becker-Asano, Stefan Kopp, Nadine Pfeiffer-Leßmann and Ipke Wachsmuth: Virtual humans growing up in Künstliche Intell., 2008 (article-journal)
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Christian Becker-Asano and Ipke Wachsmuth: Affect simulation with primary and secondary emotions in Intelligent virtual agents, 8th international conference, IVA 2008, tokyo, japan, september 1-3, 2008. proceedings, 2008 (paper-conference)
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Julia Tolksdorf, Christian Becker-Asano and Stefan Kopp: Do you know how I feel? Evaluating emotional display of primary and secondary emotions in Intelligent virtual agents, 8th international conference, IVA 2008, tokyo, japan, september 1-3, 2008. proceedings, 2008 (paper-conference)
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Kai Eckert, Magnus Pfeffer and Heiner Stuckenschmidt: Assessing thesaurus-based annotations for semantic search applications in International Journal of Metadata, Semantics and Ontologies, 2008 (article-journal)
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Kai Eckert, Heiner Stuckenschmidt and Magnus Pfeffer: Semtinel: interactive supervision of automatic indexing in Proceedings of the 8th acm/ieee-cs joint conference on digital libraries, 2008 (paper-conference)
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Magnus Pfeffer, Kai Eckert and Heiner Stuckenschmidt: Visual Analysis of Classification Systems and Library Collections in Research and advanced technology for digital libraries, ecdl 2008, Berlin, Heidelberg 2008 (paper-conference)
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Johannes Maucher and Jörg Furrer: WiMAX - der IEEE-802.16-Standard: Technik, anwendung, potenzial in , 2007 (book)
Kai Eckert, Heiner Stuckenschmidt and Magnus Pfeffer: Interactive thesaurus assessment for automatic document annotation in Proceedings of the 4th international conference on knowledge capture - k-cap ’07, New York, New York, USA 2007 (paper-conference)
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Magnus Pfeffer: Automatische Vergabe von RVK-Notationen anhand von bibliografischen Daten mittels fallbasiertem Schließen in , 2007 (thesis)
Helmut Prendinger, Christian Becker and Mitsuru Ishizuka: A study in users’ physiological response to an empathic interface agent in Int. J. Humanoid Robotics, 2006 (article-journal)
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Christian Becker, Helmut Prendinger, Mitsuru Ishizuka and Ipke Wachsmuth: Evaluating affective feedback of the 3D agent max in a competitive cards game in Affective computing and intelligent interaction, first international conference, ACII 2005, beijing, china, october 22-24, 2005, proceedings, 2005 (paper-conference)
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Magnus Pfeffer and Christian Hänger: Neue Services für den Leser – der OPAC der UB Mannheim in ABI-Technik, 2005 (article-journal)
Christian Becker, Stefan Kopp and Ipke Wachsmuth: Simulating the emotion dynamics of a multimodal conversational agent in Affective dialogue systems, tutorial and research workshop, ADS 2004, kloster irsee, germany, june 14-16, 2004, proceedings, 2004 (paper-conference)
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Dirk Farin, Magnus Pfeffer, Peter H. N. With and Wolfgang Effelsberg: Corridor scissors: a semi-automatic segmentation tool employing minimum-cost circular paths in 2004 international conference on image processing, 2004. ICIP ’04., 2004 (paper-conference)
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M. Reed, P. Hertach and J. Maucher: An iterative multiuser detection receiver for 3GPP with antenna arrays: Performance in terms of BER, cell size and capacity in Proc. Third int. Conf. 3G mobile communication technologies, 2002 (paper-conference)
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J. Maucher, G. Kunz and A. Rinkel: UMTS EASYCOPE: A tool for UMTS network and algorithm evaluation in Proc. Int. Zurich seminar broadband communications access - transmission - networking (cat. No.02TH8599), 2002 (paper-conference)
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Johannes Maucher, Victor V. Zyablov and Martin Bossert: On the equivalence of generalized concatenated codes and generalized error location codes in IEEE Trans. Inf. Theory, 2000 (article-journal)
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V. Sidorenko, J. Maucher and M. Bossert: Bases of rectangular codes in Proc. IEEE int. Symp. Information theory (cat. No.00CH37060), 2000 (paper-conference)
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Johannes Maucher: The theory of rectangular codes in , 1999 (thesis)
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Martin Bossert, Helmut Grießer, Johannes Maucher and Victor V. Zyablov: Some results on generalized concatenation of block codes in Applied algebra, algebraic algorithms and error-correcting codes, 13th international symposium, AAECC-13, honolulu, hawaii, USA, november 15-19, 1999, proceedings, 1999 (paper-conference)
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Vladimir Sidorenko, Johannes Maucher and Martin Bossert: Rectangular codes and rectangular algebra in Applied algebra, algebraic algorithms and error-correcting codes, 13th international symposium, AAECC-13, honolulu, hawaii, USA, november 15-19, 1999, proceedings, 1999 (paper-conference)
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Johannes Maucher, Vladimir Sidorenko and Martin Bossert: Rectangular basis of a linear code in Cryptography and coding, 7th IMA international conference, cirencester, UK, december 20-22, 1999, proceedings, 1999 (paper-conference)
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A. Engelhart, J. Maucher and V. Sidorenko: Heuristic algorithms for ordering a linear block code to reduce the number of nodes of the minimal trellis in Proc. IEEE int. Symp. Information theory (cat. No.98CH36252), 1998 (paper-conference)
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Johannes Maucher: Multi dimensional compartment schemes in Cryptography and coding, 6th IMA international conference, cirencester, UK, december 17-19, 1997, proceedings, 1997 (paper-conference)
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